Pembentukan Karakter Anak Usia Dini melalui Permainan Tradisional Balogo
Keywords: Balogo; Character; Traditional Games
Abstract
This study aims to determine the stages and rules of the game, as well as the values of character education contained in the traditional Balogo game from South Kalimantan Province. The approach in this research is a qualitative approach. The subjects in this study were students who were in Kindergarten institutions ranging in age bfrom 6-7 years. Data collection techniques used are observation, interviews, and documentation. The collected data is processed through data reduction, data presentation, data classification, and drawing conclusions. The results showed that the traditional Balogo game played by Kindergarten students aged 6-7 years consisted of 8 stages of the game and 8 game rules. The values of character beducation in the Balogo game include: honesty, tolerance, discipline, hard work, independence, democracy, love for the homeland, respect for achievement, friendly/communicative, peace-loving, social bcare, and responsibility
References
Aswadi, D. (2019). Dampak Penggunaan Smartphone Terhadap Pendidikan Karakter Anak di Era Milenial. STILISTIKA: Jurnal Bahasa, Sastra, dan Pengajarannya, 4 (1), b89-98.
Daniel, Goleman. (1999). Emotional Intelligence, Mengapa EI Lebih Penting Daripada IQ, Terjemahan T. Hermaya. Jakarta: Gramedia Pustaka.
Fahri, Zulfikar. (2021). Balogo Permainan Tradisional Unik dari Kalimantan Selatan. Diunduh di bhttps://www.detik.com/edu/detikpedia/d-5630705/balogo-permainan-tradisional-unik-dari-kalimantan-selatan. /tanggal 04 Jul 2021..
Faria, K, Nur Hadi. (2016). Pendidikan Karakter (Character Building) Melalui Permainan Tradisional untuk meningkatkan Kecerdasan Anak Usia Dini. Jurnal ThufuLa, Vol. 4 (2): 129-140.
Farisia, Hernik. (2017). Strategi Optimalisasi Kemampuan Belajar Anak Berkebutuhan Khusus (ABK) melalui Program Pembelajaran Individual. SELING, Jurnal Program Studi PGRA, 3(2), b1–17.
Kementrian Pendidikan Nasional. (2013). Pembelajaran Pendidikan Karakter, Bandung: Remaja Rosdakarya.
Mandasari, Y, Yulianti, N., Sufanti, M. Rahmawati, L.E., & Surakarta, U.M. (2021). Penguatan Pendidikan Karakter Profetik melalui Optimalisasi Peran Taman Pendidikan Al-Quran. Buliten KKN Pendidikan, 3 (1), b100-106.
Marzuki. (2015). Pendidikan Karakter Islam. Jakarta: Amzah.
Muhammad Fadlillah dan Lilif Mualifatu Khorida. (2013) Pendidikan Karakter Anak Usia Dini. Jogjakarta: Ar-Ruzz Media.
Mega, G., Baitul, S., & Arif, M. (2018). Eksistensi Permainan Tradisional Sebagai Warisan Budaya Bangsa. JOSSAE, Journal of Sport Science and Education, 3 (2), 55–59.
Nor Izatil Hasanah dan Hardiyanti Pratiwi. (2017). Pengembangan Anak melalui Permianan Tradisional. Yogyakarta: Aswaja Pressindo.
Syamsurrijal, A. (2020). Bermain Sambil Belajar : Permainan Tradisional Sebagai Media Penanaman Nilai Pendidikan. ZAHRA, Research and Thought Elementary School of Islam Journal, 1(2), 1-14.
Sujiono, Y. N., & Sujiono, B. (2010). Bermain Kreatif Berbasis Kecerdasan Jamak. Jakarta: Indeks.
Tim Pengembang. (2007). Kerangka Dasar Kurikulum Pendidikan Anak Usia Dini . Jakarta: bDepdiknas.
Widodo, P., Lumintuarso, R., S udi, bP., Keolahragaan, I., Pascasarjana, P., & Kebumen, K. b(2017). Pengembangan Model Permainan Tradisional untuk Membangun Karakter pada Siswa SD Kelas Atas. Jurnal Keolahragaan. 5(2), 183–193
Copyright (c) 2022 Kartika Fajriani, Abnan Pancasilawati, Hasmawaty Hasmawaty, Heppy Liana
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.